$import( "SmitearWebGL.Events.Event" );

SmitearWebGL.Events.TimerEvent = SmitearWebGL.Events.Event.extend(
{
	/******** constructor ********/
	
	init : function( type, frequency )
	{
		/******** public property ********/
		
		this.frequency = frequency;
		this.count = 0;
		
		this._super( type );
		this._registClass( "SmitearWebGL.Events.TimerEvent" );
	}
}
);

/******** static property ********/

SmitearWebGL.Events.TimerEvent.TIMER = "timer_event_timer";
